main.c
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889 | void menu(){ printf("***************************\n"); printf("*** 1.Play 2.Exit ***\n"); printf("***************************\n");} void game(){ //游戏的实现。 //先创建一个数组,存放棋盘信息 char board[ROW][COL] = {0};//全部是空格 char ret = 0; InitBoard(board,ROW,COL); //打印棋盘,效果: // | | //---|---|--- // | | //---|---|--- // | | DisplayBoard(board,ROW,COL); //下棋 while (1) { //玩家先下棋 PlayerMove(board,ROW,COL); DisplayBoard(board,ROW,COL); //判读玩家是否赢,四种情况:玩家赢(*),电脑赢(#),平局(Q),游戏继续(C) ret = Is_Win(board,ROW,COL); if (ret != 'C') { break; } //电脑下棋 ComputerMove(board,ROW,COL); DisplayBoard(board,ROW,COL); //判读电脑是否赢 ret = Is_Win(board,ROW,COL); if (ret != 'C') { break; } } if(ret == '*') { printf("玩家赢\n"); } else if(ret == '#') { printf("电脑赢\n"); } else { printf("平局\n"); }} void test(){ int input = 0; srand((unsigned)time(NULL)); do { menu(); printf("请输入:->"); scanf("%d",&input); switch (input) { case 1: game(); break; case 0: printf("退出游戏\n"); break; default: printf("输入错误,请重新输入。\n"); break; } } while (input);} int main() { test(); return 0;} |
game.h
123456789101112 | //函数声明void InitBoard(char board[ROW][COL],int row,int col);void DisplayBoard(char board[ROW][COL],int row,int col);void PlayerMove(char board[ROW][COL],int row,int col);void ComputerMove(char board[ROW][COL],int row,int col);char Is_Win(char board[ROW][COL],int row,int col); |
game.c
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149 | void InitBoard(char board[ROW][COL],int row,int col){ int i = 0; int j = 0; for (i = 0; i<row; i++) { for (j = 0; j<col; j++) { board[i][j] = ' '; } }} void DisplayBoard(char board[ROW][COL],int row,int col){ //打印棋盘,效果: // | | //---|---|--- // | | //---|---|--- // | | int i = 0; for (i=0; i<row; i++) { //1、打印一行的数据 int j = 0; for (j = 0; j<col; j++) { printf(" %c ",board[i][j]); if (j < col - 1) { printf("|"); } } printf("\n"); //2、打印分割行 if (i<row-1) { for (j = 0; j < col; j++) { printf("---"); if (j<col-1) { printf("|"); } } printf("\n"); } } } void PlayerMove(char board[ROW][COL],int row,int col){ int x = 0; int y = 0; printf("玩家走"); //判断x,y坐标的合法性 while (1) { printf("请输入坐标:->"); scanf("%d%d",&x,&y); if(x>=1 && x<=row && y>=1 &&y<= col) { if(board[x-1][y-1] == ' ') { board[x-1][y-1] = '*'; break;//跳出循环 } else { printf("该坐标被占用\n"); } } else { printf("坐标非法,请重新输入\n"); } }} void ComputerMove(char board[ROW][COL],int row,int col){ int x = 0; int y = 0; printf("电脑走:>\n"); while (1) { x = rand() % row; y = rand() % col; if (board[x][y] == ' ') { board[x][y] = '#'; break; } }} //返回1表示棋盘满,0表示继续int IsFull(char board[ROW][COL],int row,int col){ int i = 0; int j = 0; for (i = 0; i<row; i++) { for (j = 0; j<col; j++) { if (board[i][j] == ' ') { return 0; } } } return 1;} char Is_Win(char board[ROW][COL],int row,int col){ int i = 0; //判断横三行 for (i = 0; i<row; i++) { if (board[i][0]==board[i][1] && board[i][1]==board[i][2] && board[i][1] != ' ') { return board[i][0]; } } //竖三列 for (i = 0; i<col; i++) { if(board[0][i]==board[1][i] && board[1][i]==board[2][i] && board[1][i] != ' ') { return board[0][i]; } } //两个对角线 if (board[0][0]==board[1][1] && board[1][1]==board[2][2] && board[1][1] != ' ') { return board[0][0]; } if (board[0][0]==board[1][1] && board[1][1]==board[2][2] && board[1][1] != ' ') { return board[1][1]; } //判断是否平局 if (1 == IsFull(board,ROW,COL)) { return 'Q'; } return 'C';} |